When a Lower Number is Better
A higher number does not always mean a better performance/ Stats like goals conceded, fouls, and yellow cards are all stats where the good end of the scale is the low end. The app knows which stats these are and flips the z-score sign before assigning a band, so the colour coding stays intuitive: a team that commits very few fouls shows green, not red. You never have to remember which direction a stat runs.
Why This Matters
Two things become possible once every stat is a z-score that neither raw numbers nor percentages can do.
You can compare across populations: A z-score is always relative to a group you chose (e.g.: a league, a season, a position group, a single team). This means questions like "how would this team's numbers rank in a different league?" becomes a question with an actual answer, rather than a guess distorted by the difference between competitions.
You can compare across stats: Goals, possession, and tackles live on completely different scales, and no chart can honestly show them side by side in raw form. As z-scores they share one scale (distance from average) so a single chart can show at a glance where a player or team is unusual, in either direction, across every dimension at once. That is what the radar and diverging bar charts in the app are actually drawing.
Choosing which group to measure against is the heart of the comparison tools, and it is covered on the Player Data and Analytics page.